Be a fan of ScubaBoard.com

Welcome to ScubaBoard, an online scuba diving forum community where you can join over 205,000 divers from around the world discussing all things related to Scuba Diving. To gain full access to ScubaBoard (and make this large box go away) you must register for a free account. As a registered member you will be able to:

  • Participate in over 500 dive topic forums and browse from over 5,500,000 posts.
  • Communicate privately with other divers from around the world.
  • Post your own photos or view from well over 100,000 user submitted images.
  • Gain access to our free classifieds marketplace to buy, sell and trade gear, travel and services.
  • Use the calendar to organize your events and enroll in other members' events.
All this and much more is available to you absolutely free when you register for an account, so sign up today!

If you have any problems with the registration process or your account login, please contact the ScubaBoard Support Team.
Page 1 of 4 1234 LastLast
Results 1 to 10 of 40

  1. #1
    Registered


    Has not set a "status"
     

    Join Date
    Mar 2005
    Posts
    8

    Virtual Scuba Diving Training Game

    Hi,

    I am a diving instructor andI am very interested in developing a computer/video gameto share with everyone for scuba diving training in addition to classroom training. The first assignment that I would develop is to develop a video game for Underwater Navigation. I've found that most of my students have difficulty in underwater navigation(to some certified divers too!), therefore, I think it may be a good idea to have them learn it in a virtual and safe environment first before they actually dive into the ocean to practice. The benefit of learn it in a virtual world is safety, you'd better get lost in a virtual world than in the real big blue!

    So, can you share some thoughts with me how you think this idea is good or not, and what kind of stuff I should implement in this training game?

    Thanks!

  2. #2
    ScubaBoard Enthusiast


    Has not set a "status"
     

    Firebrand's Avatar
    Join Date
    Dec 2004
    Location
    Back in Northern Alabama
    Posts
    1,115
    Dives
    50 - 99
    Photos
    13
    I would build it with increasing skill level mastery. For example, have them navigate to a Spanish Galeon with sunken treasure, and back to the anchor line. Then have them do it in a square pattern, with other interesting things to "see," and then go to the triangle. Provide hints for compass use while at the turning points.

    After the students master the basic skills involved, make a more advanced navigation level where they have to swim against a cross current (change the direction they face, to swim along the desired azimuth) and so forth. I understand that the skill for this is usually aquired by feel and watching the bottom, but this could aid their understanding of the principles. Again, do this with the simple, out and back method, and move on to the different methods (box & triangle).

    Once this level is mastered, create a practical experience where they combine all the skills and have to lead the diver to recover a cool item at the end of the challenge.

    Don't forget to include the students counting their fin kick cycles!
    "I'm pretty tired...I think I'll go home now."
    - Forest Gump

  3. #3
    Registered


    Has not set a "status"
     

    Join Date
    Mar 2005
    Posts
    8
    Great ideas! Thanks!!

  4. #4
    Frequent Poster


    Has not set a "status"
     

    Join Date
    Apr 2002
    Location
    Oregon, USA
    Posts
    257
    You could include marine wildlife that they should learn not to touch; they might have to navigate around coral without touching it, or avoiding some jellyfish might take them off course, and they have to find their way back. You could use the game to help students learn to identify different types of marine life.

  5. #5
    Registered


    Has not set a "status"
     

    Join Date
    Mar 2005
    Posts
    8
    Anyone out there can help me to build some 3D models? It's a very hard job and time consuming! :-(

  6. #6
    Registered


    Has not set a "status"
     

    Join Date
    Mar 2005
    Posts
    8

    Scuba Diving Training Game Survey

    Here, would you please helping me to do a survey so that I can collect all the data for the game's development?

    the Link: http://www.my3q.com/home2/62/log/scubadiving.phtml

    Once again, the purpose of this game is to provide the students and instructors a safe(virtual) environment for the students to learn and be familiar with the skills before their actual open water training.

    Thank you very much.
    Last edited by SubMariner; April 3rd, 2005 at 07:00 PM. Reason: merged threads & put into R&D

  7. #7
    Registered


    Has not set a "status"
     

    scubamad's Avatar
    Join Date
    Nov 2004
    Location
    Essex,United Kingdom
    Posts
    37
    Completed the survey for you!! Good idea!!

  8. #8
    Frequent Poster


    Has not set a "status"
     

    Join Date
    Feb 2005
    Location
    Colorado
    Posts
    139
    For question 11 I checked "Treasure boxes" for one feature to be included, but wanted to note the reason here. I think they would be good as navigation targets, or goals, with increased starting values according to the difficulty of the nav course being run. Maybe even set it up so that the size of the "treasure" drops if you fail to control your depth (bouyancy) or mismanage your air usage, or wander off course (without getting lost completely) during the exercise. It seems to me that the game should also have a statistics database to track successes and failures in all skill areas.

  9. #9
     


    SEI/CMAS Instructor Trainer
     

    Walter's Avatar
    Join Date
    Sep 2000
    Location
    Lehigh Acres, Florida
    Posts
    18,628
    Photos
    24
    It's impossible to complete the survey until you include either fill in the blank or none of the above for all required questions.
    The Devil's in the details.

    Disclaimer: All discussion of value, by me or anyone else, is opinion.

    For a comprehensive approach to diving education, check out Scuba Educators International (SEI) Diving.

  10. #10
    ScubaBoard Supporter
    Go Red - Support SB!

    Mama said,"don't
    get wet"
     

    roturner's Avatar
    Join Date
    Nov 2002
    Location
    Europe
    Dives
    1,000 - 2,499
    Photos
    3
    Quote Originally Posted by hkbubbleboy
    My dear friends, as I mentioned earlier in another thread, I am developing a free Underwater Navigation Training Game and the response from you are very good and valuable. Here, would you please helping me to do a survey so that I can collect all the data for the game's development?

    the Link: http://www.my3q.com/home2/62/log/scubadiving.phtml

    Once again, the purpose of this game is to provide the students and instructors a safe(virtual) environment for the students to learn and be familiar with the skills before their actual open water training.

    Thank you very much.

    Hi,

    I filled in your survey. Good luck with your project.

    here's something for discussion. I think a simulation game can help a lot with getting across *concepts* and maybe make people aware of certain habits (like checking air) but that's a long way from teaching diving *skills*.

    I think if you focus your game on teaching the concepts through simulation then your game will have a good chance of being useful. If you try too hard to make it into a "flight simulator" for divers then I think you'll be over-doing it.

    The point is that the skills required to control such a simulator are not necessarily the skills you need to dive. For example, you may be able to achieve perfect buoyancy in the game but if you don't do the dives you're not going to have good buoyancy in the water.

    Thoughts?

    R..
    Remembering that you are going to die is the best way I know to avoid the trap of thinking you have something to lose -- Steve Jobs 1955 - 2011 R.I.P.

Page 1 of 4 1234 LastLast

Similar Threads

  1. scuba diving video game/screensaver
    By uscgrescueswimmer in forum Basic Scuba Discussions
    Replies: 4
    Last Post: March 18th, 2005, 12:06 PM
  2. Wakulla springs virtual diving.
    By Kim in forum Basic Scuba Discussions
    Replies: 1
    Last Post: February 25th, 2005, 10:24 AM
  3. GAME: Scuba Trivia
    By opiniongirl in forum Non-Diving Related Stuff
    Replies: 3
    Last Post: February 1st, 2005, 01:43 PM
  4. Virtual Diving Museum Link
    By JT2 in forum Basic Scuba Discussions
    Replies: 1
    Last Post: September 5th, 2002, 02:50 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •