Ahead, Open Reactor ... Up Periscope ... Prepare To Surface ... Brace For Impact ...

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What's next? Voice? Water?

We have knocked out about 90% of the little bugs and should have the rest done shortly.

Getting the Interactive 3D Aromatic Ocean Misting System to operate properly is presenting some problems but next to that most everything seems to be working on the outside.

At least it isn't as messy to set up as the "Bloody QIII Giblet Splaterization System" I installed on a friends Arena Server!

(a little Quake 3 humor for those that understand)

=-)
 
I've said it before in other threads, but it's worth repeating.

I like, I like.... the improvements/changes are very note worthy. Keep up the excellent work.
 
https://www.shearwater.com/products/swift/

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