D_B:
I still don't see how this relates to a submerged object with no waterline or wave hight ...
Air is compressible , water is not. so I dont see how this can directly relate to an object under the water that does not have this air/water interface. Anyone have an explanation for this ???
DB
DB, water resistance has basically 3 components: frictional, wave-making and eddy-making. As you say, if the body is UW, then you can disregard wave-making resistance (unless you're talking about supersonic velocities, quite an absurd; or if you're submerged but close enough to the surface to create a wake).
However, frictional resistance and eddy-making resistance will increase
exponentially with the speed, so there will be a point where any added force will add no speed (mathematically it will, but it's so small you can simply forget about that). As somebody pointed out, the only way you can move pass that speed is by changing the design (in submerged subs the Length/beam ratio isn't as important --in terms of resistance, that is-- as in surface hulls; the factor here will likely be the cross sectional area and the smoothness of the lines).
So even if you have that Hammer-tank assisted backwards emergency ascent, that won't propel you pass the terminal velocity
I personally don't give his theory a dime, but if the guy who started this thread is right, then I'll better don't buy oversized BCs... I'm afraid I could reach the escape speed and end up floating in outer space, full diving gear and all :icon28:
I can't believe I gave two hours of my life to all this non-sense... At least I had some good laughs